Crafting System v.1 Functional

Posted by Turan on September 26, 2009

As of today, the crafting system is in a complete form.  There need to be experience awards calculated and given to people as they harvest and build things, but that can be balanced…erm, not now.  Y’know, when people are playtesting, or when I’m not tired of coding the darned thing.  But it all works!

Last modified on December 2, 2009

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